Da Vinci Fly
Devlog
- February 24, 2026 by Vector Byte##shooter, #2d, #action-platformer, #pygame-wasm, #web, #shooterPlayer hitbox Player's hitbox is adjusted to make it easy to go through narrow passage without collision. Gameplay speed⚡⏳ Game starts at low speed & increases with time as player survives. This e... Continue reading

- February 13, 2026 by Vector Byte##shooter, #2d, #action-platformer, #pygame-wasm, #webA snake peak at the concept art of Da Vinci Fly - a WIP... Continue reading

- February 12, 2026 by Vector Byte#2d, #action-platformer, #shooter, #web, #pygame-wasmRound blade / spike rotates & moves up n down & changes direction vertically after colliding with walls. Arrow trap horizontally shoots one arrow every 1.5 sec... Continue reading

- February 09, 2026 by Vector ByteContinue reading

- February 09, 2026 by Vector Byte##shooter, #platformer, #pygame-wasm, #webLevel layout was done using chunk system... Continue reading

- February 06, 2026 by Vector Bytehttps://vector-byte.itch.io/vinci-fly... Continue reading

- January 31, 2026 by Vector Byte#web, #pygame-wasmCompetition just got more competitive... Continue reading

- January 29, 2026 by Vector Byte#web, #pygame-wasm, #platformer, ##shooterBomb reload timer💣🔃⏳ Main Menu 📖 Play here : https://vector-byte.itch.io/vinci-fly... Continue reading

